Camera felt a little close at times. Made it hard to see what was going on, especially when air born. Controls could use a bit more work. Found it fun play. Not bad for a game jam!
Camera felt a little close at times. Made it hard to see what was going on, especially when air born. Controls could use a bit more work. Found it fun play. Not bad for a game jam!
Fun game! It will be awesome with sound. I got a rush when I was near to defeating the dragon! If there was an indicator for which two tiles you are going to switch, that would help.
Thansk very much. Appreciated. Agree about the sound.
A good start but a lower score because some of the levels felt more like chance rather than skill. If you could look ahead on the level before you dropped the ball, I would score higher. I think you have something here you can work with though and make a fun casual game out of.
The combat feel really good to play. I think once you add a story and give the player a purpose along with a reason to care about the characters, it can go a long way.
I will in the next update. Thanks for the feedback.
Indie game developer, musician, and computer scientist
Game Developer
BC, Canada
Joined on 9/8/20